Fallout New Vegas All Unique Weapons Locations

  1. Fallout New Vegas All Unique Weapons Locations List
  2. Fallout New Vegas Unique Weapons

Fallout - New Vegas - All Unique Weapons LocationsFallout New Vegas All Unique Weapons Locations:-Submitted by: Noor-A-AlamUnique Guns:-Unique Weapon Location #1: Sawed-Off Shotgun: Big BoomerLocation: Gibson Scrap YardYou can only get this weapon by killing Old Lady Gibson. If you decide to kill her,your karma will decrease. It is up to you to decide if you feel as if this shotgunis worth it with its stats.Also be warned that if you decide to kill her, you may want to complete the SideQuest called?Nothin? But A Hound Dog? If you plan on wanting the attack damageversus either increased speed or increased toughness then you will need to keepOld Lady Gibson alive till afterwards.You cannot get it by sneaking and pickpocketing it from her, or any other way.Unique Weapon Location #2: Hunting Shotgun: Dinner BellLocation: The Thorn, in the sewers in front of WestsideDo not be mistaken that this weapon is at the?Old Nuclear Test Site? Because it isnot. The weapon located there is just a regular Hunting Shotgun and not the uniqueshotgun here called the Dinner Bell.You will need to talk to Red Lucy inside of The Thorn which is located right in frontof the entrance to Westside.

She will give you a Side Quest called?Bleed Me Dry?which will be quite a long quest.You will need to collect all of the following to complete this quest for Red Lucy:Radscorpion Eggs, Fire Gecko Eggs, Night Stalker Eggs, Cazador Eggs and finallyDeathclaw Eggs.When you finished collecting them all, after giving her the Deathclaw Eggs you willreceive this unique weapon?Dinner Bell? From her.Unique Weapon Location #3: This MachineLocation: Camp McCarranThis weapon is a reward by the Contreras if you do not turn him in. It will be atthe end of the free quest titled?Dealing with Contreras.?Unique Weapon Location #4: Sniper Rifle: Gobi Campaign Scout RifleLocation: Sniper?s NestThis weapon will be inside of a footlocker in the Sniper?s Nest that overlooks theCottonwood Cove. It is nearly all the way up the hill.Unique Weapon Location #5:.44 Magnum Revolver: Mysterious MagnumLocation: Sunset Sarsaparilla Billboard; North of El Dorado Gas & ServiceIf you decide to kill him, you should know that if you do you will fail the Side Quest?Talent Pool.? Talent Pool is also an achievement worth 20 Gamerscore or a BronzeTrophy. To start the?Talent Pool? Side Quest talk to Tommy Torini at the Tops Casinoand go from there.Once you are done with the Side Quest you can kill him, or before if it does not matterto you or if you already have the achievement or trophy.

You will not be able to pickpockethim to get the weapon. He will give you his gun at the end of the Side Quest.However; one final way you can get his weapon without doing the side quest or killinghim would be to shoot the gun out of his hand which can be done by carefully shootinghim so he draws his weapon.Unique Weapon Location #6: Cowboy Repeater: La Longue CarabineLocation: Camp McCarranYou will need to kill Corporal Sterling in order to acquire this sniper rifle from him.If you choose to kill him, NCR infamy will be gained. If you do not wish to be shunnedfrom the NCR then you cannot kill him which is the only way you can get his weapon asit cannot be pickpocketed.Unique Weapon Location #7:.357 Magnum Revoler: LuckyLocation: Primm at The Bison Steve HotelYou will need a lockpick skill of 75 in order to get in this vault. The vault is locatedin the floor behind the cash register of the Gift Shop.If you do not have a lockpick skill of 75 you will need to either rank up until you door find and use the skill magazine called Locksmith?s Reader that temporary gives you+20 to your lockpick skill. You would still need at least a lockpick skill of 55 thoughif you had only 1. There are 12 of these.You could also search for Skill Books which permanently increase these skills. Find the4 locations to Thumbers Today Skill Books to increase your skill by +3 (or +4 with theComprehension Perk) each time you find and use the book.Unique Weapon Location #8: Marksman Carbine: All-AmericanLocation: Vault 34This weapon will be on the floor on an turned table inside of the Armory Cache in Vault 34.Unique Weapon Location #9: Varmint Rifle: RatslayerLocation: Broc Flower CaveThis weapon will be against a desk inside of the Broc Flower Cave.Unique Weapon Location #10: 9mm Pistol: MariaLocation: The Tops CasinoThis weapon can only be acquired if you kill Benny.

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Once you have, take it off his body.Unique Weapon Location #11: That GunLocation: Novac at the Dino Bite Gift Shop.You can either buy this weapon here, or pick the lock to the storage room and steal itfrom there.Unique Weapon Location #12: Minigun: CZ57 AvengerLocation: The Devil?s ThroatThis weapon will be inside The Devil?s Throat at the back of the container trailer bya dead body.Unique Weapon Location #13: 9mm Submachine Gun: Vance?s Submachine GunLocation: Wins HideoutYou will find Vance?s 9mm Submachine Gun inside of his safe in his shack. His shack isto the northwest of the Vegas Strip North Gate, North of Vegas and right down the streetfrom H&H Tools Factory.You will need a lockpick skill of 100 in order to be able to open the safe.

Fallout New Vegas All Unique Weapons Locations

There weren’t all that many unique weapons in the older Fallout games but upon release of Fallout 3 they became a much more prominent part of the game. Almost any given unique weapon was a good deal better than its more common available variants. As such it was almost always in your best interest to find some of the unique weapons as soon as possible so that you’d have an advantage against the various things that wanted to kill you in the Capital Wasteland (i.e. Everything).In a strange, and somewhat frustrating, change made by Obsidian, the unique weapons are no longer all that special compared to some regular weapons. As a matter of fact most of the unique weapons are little more than a slightly modified weapon of its base type with one or two of the weapon mods. So instead of having a light machine gun you can fully customize with weapon mods you end up with a weapon that does a bit more damage than a light machine gun, has one or two mods as part of the weapon, and then cannot be modified any further.The one thing that keeps this from being too frustrating is that most of the weapon mods are almost impossible to reliably find in the Wasteland.

As such, finding the unique weapons that will compliment your fighting style is not only fairly important butstrongly suggested. Otherwise you’re just going to be making your travels through the Mojave Wasteland a lot more treacherous than they need to be. Then again considering that some of the unique weapons are hidden in Deathclaw or Cazador infested areasGood luck!Make sure to check out our!

Fallout New Vegas All Unique Weapons Locations List

Abilene BB GunLocation: Mojave Wasteland, Fields Shack / Jimmy’s Well with Wild WastelandAs the game doesn’t seem to regard this weapon as anything special you can literally get the Abilene BB Gun at just about any time. All you need to do is leave Freeside through the north gate and then head to the north-east towards Nellis AFB. As you reach an intersection in the roads this shack can be seen near the cliffs up ahead – simply head on inside and loot the BB gun off of some shelving.Surprisingly enough the Abilene is actually quite a viable weapon.

It pulls off critical hits with surprising regularity which allows it to damage enemies a lot faster than a BB gun has any right to. In addition the weapon is classified as being silent so any enemies that you kill with it will fail to alert other enemies to your presence. Paired up with perks like Better Criticals, Finesse and a high Agility and Luck, it’s more than possible to use this weapon like a silenced sniper rifle. Heck you may as well pile on the Cowboy perk for another, minor, damage increase.Amusingly enough, if Boone should happen to lose his unique weapon to glitches, Boone’s Scoped Hunting Rifle, then giving him this gun isn’t a terrible idea if it’s all you have on hand. Stay hidden and let him use sneak attacks to take enemies out rapidly when his critical hits do an insane amount of damage.

This should only be used as a temporary solution though.Take note that the above is only true if you don’t have the Wild Wasteland perk. If you should have this perk then the Abilene Kid BB Gun will be located in Jimmy’s Well, a location that is opened up by speaking to Rex out in the Mojave Wasteland. In that case Field’s Shack will be empty of more or less anything of value beyond a few BB’s.Location: Vault 22, 5th Floor, Common AreaLocated to the west of the Westside South Entrance and the north of Ranger Station Foxtrot, Vault 22 isn’t exactly hard to find. It is however a bit difficult to navigate thanks to a broken elevator.

Fallout New Vegas Unique Weapons

If you don’t have a Repair skill high enough to just flat out fix the elevator you’ve got a bit of an adventure ahead of you. The stairs will take you up to the fifth floor but you’ll have to deal with all of the Spore creatures and Giant Mantis’ along the way. If you can’t find the vault you can get this weapon during the “There Stands the Grass” quest given by Dr. Hildern in Vault 22.But if you happen to have a Repair skill of 50 then you can simply fix the elevator as soon as you walk into the Vault. This can be ridden to level five. Turn to the right to find the stairs to the common area. In this stairwell kill the Giant Mantises and then search the ground for the weapon and some energy cells.There isn’t too much special about the AER14.

It’s a good deal stronger than an unmodified Laser Rifle but only a little stronger than a fully modded one. But since the AER costs two MF cells per shot this advantage is very quickly lost. A fully modified Laser Rifle will do slightly less damage (3.5 or so) and has an awesome scope. All the AER really has to its name is that bit of extra damage and a very high Critical Hit chance.Do take note that you must have the latest patch or the AER14 is basically useless. One of the hundreds of bugs in this game is that the AER only did twenty-two damage which rendered it pathetically weak. This has been fixed as of patch 1.02.When it’s fully repaired this actually makes a pretty good weapon for Arcade. He will actually equip it, unlike many other laser and plasma rifle type weapons, and it lets him do solid damage from a rather long range.

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